I have released what should be the final version of de_cefalu_go, which can be downloaded and rated at the steam workshop. Originally I created this map for CS:S, and decided to created this revamped version for CS:GO. The map has some architecture that I was inspired by from the city of Cefalu in Sicily, although the majority of the content is "made up". If I had to pick one thing about the map that I enjoy most then I would say it is the vertical diversity, as most maps tend to be rather flat in their layout.
Brian Riggsbee is a program manager and designer, living in San Francisco CA. He enjoys practicing Brazilian Jiu-Jitsu, creating art, gaming, chasing adorable dogs, and spending time with his wife.