The Complete History of Rygar is part of the Summer Story Bundle. I will be donating my portion of the proceeds to The Trevor Project, in memory of Philip J. Reed.
You can purchase the ebook bundle at http://storybundle.com.
I teamed up with Boss Fight Books to offer digital copies of The Complete History of Rygar as a stretch goal for their GoldenEye Kickstarter campaign. I can't wait to read their new book and I'm excited for hundreds to get to experience my Rygar book.
On April 19th I unveiled the release of my new retro gaming book Video Game Maps: NES & Famicom, a celebration of NES & Famicom maps. Over 250 games are featured spanning 346 pages.
Bundles and books begin shipping in a few weeks.
I'm working on a few new video game themed books and one is based on haiku and gaming. My goal is to crowd source tons of video game themed haiku and form a beautiful book that we can all enjoy. It can be any game from any period of time, and people can submit as many haiku as they like.
I'll give a free digital copy of the book to anyone that submits a haiku.
Form to submit is here: http://t.ly/LZAs
The Legend of Argus: The Complete History of Rygar has been featured across podcasts, articles, social media, and other platforms. Here's a few examples.
Articles on Hardcore Gaming 101 and Atari Gamer
Tweets from retro gaming experts John Riggs and Jeremy Parish
Giveaway contest with the Retro Game Guys Podcast
Wax Pack and Sticker Set giveaway contests
The book is discussed on the Speaking of Which podcast
Interview on Cafe, BTW: A Morning Coffee Gaming Podcast
Featured in Cool Sh#T Magazine
Featured as a testimonial at Comix Well Spring
Check out my Twitter feed to see tons more posts and highlights on the book.
The book has long since sold out, and I'm currently working in an extended 2nd edition. Stay tuned for more details.
The Legend of Argus: The Complete History of Rygar has sold out. But don't worry, I'm working on an extended 2nd edition. If you would like to be alerted when it stocks then please fill out the email form here.
In the mean time, check out my other Rygar products.
Check out the new products here.
So many people contributed to this book. Here's a full list of credits.
Words and Layout:
Justin Severson | justinseverson.com
Matt Waggle | artstation.com/mattwaggle
Photographers & Additional Images:
...and a poem by:
@Word_Corn | twitter.com/Word_Corn
Special thanks to Philip Summers, John Murray, Adam Shapiro, George Verongos, Persephonie Cole-Swicegood, Carson Haines, Kurt Kalata, Kristina Cutura, Paul Davies, and my co-workers in #retrogames.
The Dead Outnumber the Living is a web based, free to play, choose your own adventure that I created about 5 years ago with the Twine tool. This zombie apocalypse experience contains over a thousand passages, with pathways splitting and converging at points, items you can collect and combine, dynamic ambient content, and even some light puzzles to solve.
The game is a mix between a “choose your own adventure” book and a classic text based video game, going beyond the typical choose your own adventure theme by providing a vast amount of pathways, dynamic content, story clues, and a few puzzles to solve.
I'm cleaning up my website and simplifying it. Since I'm getting rid of my 2D art page I've decided to paste that content here, so it can still be discovered.
Brian Riggsbee lives in San Francisco CA. He enjoys gaming, writing, creating art, practicing Brazilian Jiu-Jitsu, chasing adorable dogs, and spending time with his wife and boy.