Brian Riggsbee
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The Dead Outnumber the Living, a Web Based Choose Your Own Adventure, Launched Today

11/3/2014

9 Comments

 
Today marks the release of my latest project, The Dead Outnumber the Living, a web based, free to play choose your own adventure. The story starts off with the hero (you) holding out in your San Francisco apartment with your dog Lola, 2 weeks following a global zombie outbreak. Unlike traditional choose your own adventure books, which tend to be rather short and limited, this zombie apocalypse experience contains over a thousand passages, with pathways splitting and converging at points, items you can collect and combine, dynamic ambient content, and even some light puzzles to solve. 

When writing the story my goal was to infuse video game elements wherever possible. I don't want to spoil what happens in the story, but using some broad examples I can say that this means optional, ambient story telling, pathways changing based on the items you currently have, and strategic decision making.

The story really comes to life thanks to the artwork and photography that were supplied by a variety of contributors (I couldn't do it all on my own). Namely, the items and the kill screens were drawn by a fantastic, local based artist: Peter Glanting, and I highly encourage you to check out his full portfolio (see the credits page for a full list of contributors and links to their sites). In the near future, I will post a gallery depicting all of the art and photos from the adventure, for those of you that rather browse the images in one go rather than seek them out.
Picture
Tenderloin panoramic art by Brian Riggsbee
9 Comments
Tory link
11/6/2014 08:41:14 am

Arrived here via MetaFilter. Gorgeous game and a head-spinning amount of work. This is exactly the kind of magic I like to see done with Twine. Looking forward to the next play-through. Keep up the good work keep it up keep it up and I look forward to seeing what you do next.

Reply
Brian
12/4/2014 06:56:24 am

Thank you very much. I appreciate it.

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John
11/7/2014 05:41:42 pm

Played it through once and managed to survive. Very clever game.

Probably the best I've seen in Twine so far, my only comment is that I probably missed a lot of content. As a budding Twine author I was very interested in variables and how your actions affect dialogue.

Reply
Brian
12/4/2014 06:57:12 am

Thank you.
This is my first time using Twine, and I had a lot of fun putting this together.

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cory link
8/15/2015 05:17:49 am

no

logan
2/15/2017 03:27:37 pm

hi

Reply
Brian
11/1/2017 11:23:49 am

Hi there!

Reply
Jacob
4/15/2018 11:58:38 am

Hi I tried to play the game but it wouldn't work. It sent me to a Godaddy something website. Is it a bug or something like that and is there another way to play the game?

Reply
Danny boy
10/12/2018 05:55:23 am

I have been looking for a good game to play and I think i found my favorite

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    Brian Riggsbee lives in San Francisco CA. He enjoys gaming, writing, creating art, practicing Brazilian Jiu-Jitsu, chasing adorable dogs, and spending time with his wife and boy.

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